No problem! The game is very unique despite using the RPG Maker and simple puzzles, the world building and art just adds so much personality and uniqueness to it, and the customisation of menus and layout makes this stand out so much. I love how everything falls into place and how even the smallest detail feels intentional. I also liked how the horror was building up slowly and wasn't over the top. I was a little sad when the demo was over and look forward ot the full release! I just know this game is gonna be AMAZING!
Thank you so much for the play through! ♡ I'm glad you enjoyed my game! I will be sure to look into a full screen alternative for the final game! Thank you very much~
I like the character models and the colors. Interesting story and concept. The music is also great at its moments. However, I was curious why in the first puzzle there was only one twinkle for one number and no twinkle for the other numbers, so I had to explore and interact with all the objects one by one. Overall good game and I'm really waiting for the full version.
Thank you so much for playing my game! I'm really happy! Thank you for the play through video as well. ♡ There was a twinkle only for one number because it would have been too tedious to interact with every single chocolate rose, whereas with the other two numbers, the display cases each have different dialogue which makes it easier and more interesting to interact with and find the numbers yourself! Thank you once again!
OMG !! this game is so cool i'm so in love with the graphics for just a demo it looks really professional i love this i cant wait for the full game to release!!!
Thank you so much for your interest! ♡ I am active on all my social media linked on the game page under 'Links', but mainly my Twitter. If you're interested in exclusive behind the scenes content then please consider checking out my Ko-Fi as well to help support/fund the game in exchange for regular updates! Thank you once again~
Hi- I'm so confused- The begin wouldn't work, neither remember or forget, am I supposed to do something other than pressing those buttons because I'm really dumb :sob:
Loved the art style, and am very interested to see how the story unfolds as you continue to work on it! Thank you so much for sharing your game demo! Looking forward to seeing the full release.
I played this for my YouTube, if anyone wants to check out the video in another tab then follow this link!
I streamed your game last night. Overall, I think the art, character design, and broad strokes of the story concept are interesting, but from a game play perspective, it's has fundamental flaws.
Before diving into any critique on the game itself, I have a critique of your store page and how it may not technically be lying, but it is very much deceitful; when stating the game has "voice acting" but the voice acting amounts to just adlib grunts and single word-samples may *technically* be voice acting, I think most expect a voiced story when you use "voice acting" as a part of your game's sales pitch. I hope you clarify this on the store page as soon as possible, and hopefully it will differ in the final release.
On to critiquing the game: The character is cute and the concept for the game is interesting. I wasn't able to make it very far into the game to provide much feedback beyond that on the story/writing. This is partially due to how I format my streams (limiting games to just 35 minutes), but also due to technical decisions within the games design that I would encourage you to avoid in future iterations. The game clearly wants to railroad the player a very specific way, and it seems there is compensatory logic developed specifically to prevent the player from engaging with the game the way they want, which not only just makes it boring to play from a game play perspective, removing any of the fun of game play surprises, but also leads to confusing design. I wasted a large amount of my 35 minutes trying to solve a puzzle that I *technically* should have solved right away, but because I interacted with the puzzle element before the game wanted me to, the puzzle piece didn't activate, making me assume it was a deadend, sending me on a wild goose chase when I had already discovered the correct path. *If you are going to build railroad logic into your game to prevent you player from playing the game the way they want,* then I highly suggest making sure that is clear in your design. A door that prevent players from interacting with puzzle pieces before the intended point in the story, or a message on a lock box that prevents the player from fiddling with it until they have found the combination will prevent players being confused and/or wasting their time. However, once again, I think railroad design is fundamentally flawed and should be avoided since this leaves little to be surprised about when it comes to the game play.
If you'd like to watch my experience with your game, I've linked the archive below. You can click the timestamps to jump to when I start playing your game.
Hello! Thank you so much for taking the time to both play my game and write such a detailed review about it! I'm really honoured. ♡ I watched the entire segment of you playing my game and I left it with a lot of notes for improvement, so I'm really grateful!
As for the voice acting, usually, for RPG-horror games like these, the community considers 'voice acting' just the gasps and laughs, and many other games have pitched their works with that description! I think what would make it different is writing 'fully voiced dialogue', but I can still definitely see how my description might have been confusing! Therefore, I'll change it to 'voice acting sound effects'. Thank you!
As for the railroading comment, I completely agree! Thank you for pointing it out. I didn't want players to speed-run the first locked puzzle as you mentioned, since I put time and effort into it, but your unique outlook on the fact that some people might consider it fun to 'outsmart the dev' has changed my mind! I will change it in game to avoid that railroad. Thank you! I will also change the second one with the chocolates. ♡
Once again, thank you so much for playing my game and giving your feedback, and I'll do my best from now on to make it the best game possible!
Oh! Sorry about that! The inside of the game may look like that, so I think you're still on the right track. Have you tried clicking the icon that says Game.exe? That's the one to run the game! ♡ Please ignore any other confusing files. Thank you!
I can't wait for the future game! from what i have seen for now (demo spoiler alert) for me it looks like that character have DID tbh, and idk if you ever thought, but what about an easter egg when entering "laletta" on the menu? just some random thought, anyway, very nice game :)
To answer your theory... (Laletta does not have DID! But that would have been a very interesting concept!)
I might consider that easter egg, thank you! Although I have Ko-Fi membership tiers which allow members to suggest their own easter eggs with whatever they want, so I'll see if someone suggests that themselves~
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I love this so much!
Thank you so much, I'm really happy! ♡
No problem! The game is very unique despite using the RPG Maker and simple puzzles, the world building and art just adds so much personality and uniqueness to it, and the customisation of menus and layout makes this stand out so much. I love how everything falls into place and how even the smallest detail feels intentional. I also liked how the horror was building up slowly and wasn't over the top. I was a little sad when the demo was over and look forward ot the full release! I just know this game is gonna be AMAZING!
I can't wait for more lore to unfolds, and love all the charters and the world building so far!
One small critique is the screen size are so small and i can't resize them, so I hope it is possible in the full version.
and also for the painting puzzle I think it's better to solve them first before giving me access to the hidden teddy bear room
10/10 cute characters would look forward playing it when it's full done! Followed!
Thank you so much for the play through! ♡ I'm glad you enjoyed my game! I will be sure to look into a full screen alternative for the final game! Thank you very much~
looking forward for the full release!
I like how it looks visually
Thank you very much! ♡
YESS
Yay! ♡
Seems nice, I wish it will be out very soon because I wanna play it!
Thank you very much! I will continue to do my best! ♡
I CANT WAIT FOR THE FULL RELEASE <33
Thank you so much! I'll do my best~ ♡
Me : aww this game is so sweet and cute..but i prefer horror ones
5 min later : nevermind !this is going to be awesome..perfect combination ..
sorry if i can't read..english is not my language
Thank you so much for the play through! ♡ I enjoyed watching it!
I like the character models and the colors. Interesting story and concept. The music is also great at its moments. However, I was curious why in the first puzzle there was only one twinkle for one number and no twinkle for the other numbers, so I had to explore and interact with all the objects one by one. Overall good game and I'm really waiting for the full version.
Thank you so much for playing my game! I'm really happy! Thank you for the play through video as well. ♡ There was a twinkle only for one number because it would have been too tedious to interact with every single chocolate rose, whereas with the other two numbers, the display cases each have different dialogue which makes it easier and more interesting to interact with and find the numbers yourself! Thank you once again!
what to say, I loved this, Looking forward for the full version :0<3
Thank you so much for playing! ♡
OMG !! this game is so cool i'm so in love with the graphics for just a demo it looks really professional i love this i cant wait for the full game to release!!!
Awww I'm really flattered! Thank you so much for your kind words, I'm so happy! ♡
I would love to know where I could find the update log and its content.
Thank you so much for your interest! ♡ I am active on all my social media linked on the game page under 'Links', but mainly my Twitter. If you're interested in exclusive behind the scenes content then please consider checking out my Ko-Fi as well to help support/fund the game in exchange for regular updates! Thank you once again~
Excited 4 the full game. Keep going!
Thank you so much! ♡ I'll do my best~
Hi- I'm so confused- The begin wouldn't work, neither remember or forget, am I supposed to do something other than pressing those buttons because I'm really dumb :sob:
Sorry about that! The controls on the title screen are Z to click! The enter button should work too! Thank you ♡
Thank you!
I played this for my YouTube, if anyone wants to check out the video in another tab then follow this link!
Thank you so much for playing! I loved your play through! ♡
Hello,
I streamed your game last night. Overall, I think the art, character design, and broad strokes of the story concept are interesting, but from a game play perspective, it's has fundamental flaws.
Before diving into any critique on the game itself, I have a critique of your store page and how it may not technically be lying, but it is very much deceitful; when stating the game has "voice acting" but the voice acting amounts to just adlib grunts and single word-samples may *technically* be voice acting, I think most expect a voiced story when you use "voice acting" as a part of your game's sales pitch. I hope you clarify this on the store page as soon as possible, and hopefully it will differ in the final release.
On to critiquing the game:
The character is cute and the concept for the game is interesting. I wasn't able to make it very far into the game to provide much feedback beyond that on the story/writing. This is partially due to how I format my streams (limiting games to just 35 minutes), but also due to technical decisions within the games design that I would encourage you to avoid in future iterations.
The game clearly wants to railroad the player a very specific way, and it seems there is compensatory logic developed specifically to prevent the player from engaging with the game the way they want, which not only just makes it boring to play from a game play perspective, removing any of the fun of game play surprises, but also leads to confusing design. I wasted a large amount of my 35 minutes trying to solve a puzzle that I *technically* should have solved right away, but because I interacted with the puzzle element before the game wanted me to, the puzzle piece didn't activate, making me assume it was a deadend, sending me on a wild goose chase when I had already discovered the correct path.
*If you are going to build railroad logic into your game to prevent you player from playing the game the way they want,* then I highly suggest making sure that is clear in your design. A door that prevent players from interacting with puzzle pieces before the intended point in the story, or a message on a lock box that prevents the player from fiddling with it until they have found the combination will prevent players being confused and/or wasting their time. However, once again, I think railroad design is fundamentally flawed and should be avoided since this leaves little to be surprised about when it comes to the game play.
If you'd like to watch my experience with your game, I've linked the archive below. You can click the timestamps to jump to when I start playing your game.
Hello! Thank you so much for taking the time to both play my game and write such a detailed review about it! I'm really honoured. ♡ I watched the entire segment of you playing my game and I left it with a lot of notes for improvement, so I'm really grateful!
As for the voice acting, usually, for RPG-horror games like these, the community considers 'voice acting' just the gasps and laughs, and many other games have pitched their works with that description! I think what would make it different is writing 'fully voiced dialogue', but I can still definitely see how my description might have been confusing! Therefore, I'll change it to 'voice acting sound effects'. Thank you!
As for the railroading comment, I completely agree! Thank you for pointing it out. I didn't want players to speed-run the first locked puzzle as you mentioned, since I put time and effort into it, but your unique outlook on the fact that some people might consider it fun to 'outsmart the dev' has changed my mind! I will change it in game to avoid that railroad. Thank you! I will also change the second one with the chocolates. ♡
Once again, thank you so much for playing my game and giving your feedback, and I'll do my best from now on to make it the best game possible!
Oh! Sorry about that! The inside of the game may look like that, so I think you're still on the right track. Have you tried clicking the icon that says Game.exe? That's the one to run the game! ♡ Please ignore any other confusing files. Thank you!
This is such a cute and creepy game , I can't wait till the full game is out. 😁
Thank you so much, I'll do my best! ♡
😊
ラレッタちゃんかわいい!
ありがとう!♡
CANT WAIT FOR THE FULL GAME !!! ITS SO CUTE AND CREEPY AND COOL I LOVE IT !!
Thank you so much for your kind words, I'm really happy! ♡
Amazing game!!!!Can't wait to play the full game! So many details♡
Just one suggestion, I wish I can change the size of the window, it's a little bit hard to read, I'm reading from OBS.
Thank you so much for your kind words and support! I'll do my best! ♡
I understand! I've been looking into a full screen option, so hopefully it will be sorted out for the final game! Thank you~
i make weejio of the game and it good maybe spice the characters a little :) nah i joking
Thank you for playing! ♡
I LOVE THIS GAME!
I'm really happy to hear it, thank you! ♡
So far, I think that this game looks very promising. Great job!
Thank you for the lovely play through! ♡
Wow, this game looks really cool and promising! The plot looks really interesting and I'm excited to see how it'll go
May Mr. Scruffy(the bear) rest in peace.
Thank you so much for your kind words, I'm very happy! RIP Mr. Scruffy! ;-;
I can't wait for the future game! from what i have seen for now (demo spoiler alert) for me it looks like that character have DID tbh, and idk if you ever thought, but what about an easter egg when entering "laletta" on the menu? just some random thought, anyway, very nice game :)
Thank you so much for your kind words! ♡
To answer your theory... (Laletta does not have DID! But that would have been a very interesting concept!)
I might consider that easter egg, thank you! Although I have Ko-Fi membership tiers which allow members to suggest their own easter eggs with whatever they want, so I'll see if someone suggests that themselves~
Thank you once again!
I enjoyed the game. I'm hoping you guys will get a successful rrelease soon.
Good Luck.
Thank you very much! I'll do my best! ♡
I loved the game so much, it was adorable, I cant wait to play the entire version of the game <3
Thank you so much, I'm really happy! ♡
Really cute looking game!!! Cant wait for the full version!!
plus was there a manly reference?
Thank you so much! I'm so happy! ♡ Yes, there was ;)
I really liked the demo! im really excited for the full version to come out, take your time though! ♥
Thank you so much for your kind words~ I'll do my best! ♡
¿Habrá una versión en español?
For the full release, yes! ♡
top tier skrunkly game maybe even a mippy.
XD
this is super cool
Thank you! ♡
:D your game is super cool and I like where it's going! Stay determined :D
Thank you so much for playing! ♡
i can’t wait to try the demo soon since a lot of people seem positive about it so far, and i’m really excited for the full release!! >w<
Thank you so much! I hope you enjoy it~
This is soo good i cant wait for the full ver!!!
Thank you so much for your kind words! ♡
One of my favorite game demos cant wait for the full game!
Thank you so much! That's so sweet of you to say~ ♡
🤍LOVE THE DEMO🖤
Can't wait to see the full game<3
Thank you so much for your kind words! I'm really happy you like my game ♡
Interesting Plot, Nice art and cute main character!
Thank you so much! ♡
That's so sweet of you, thank you so much! ♡ I'm glad you like it! I'll do my best~
Very enjoyable, Good luck on the full game!
Thank you so much~ ♡